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Kyo kusanagi kof xiii
Kyo kusanagi kof xiii











kyo kusanagi kof xiii
  1. Kyo kusanagi kof xiii full#
  2. Kyo kusanagi kof xiii series#
  3. Kyo kusanagi kof xiii free#
kyo kusanagi kof xiii

Kyo kusanagi kof xiii series#

Orochi Iori Like in the original King of Fighters ’97, Orochi versions of fighters have been popular among fans of the series and known to exhibit flashier and more When you are attacked, absorb 30 rage from each electromagnetic target.Kof tier list Please Subscribe and stay with the chan The King of Fighters XIII ( ザ・キング・オブ・ファイターズ XIII. Deal 20% additional damage to all Electromagnetic targets when attacking directly. Gain the following effects for all "electromagnetic" targets and yourself for 1 turn: SMAX (water gate upgrade) Attack a column, prioritizing targets affected by "Electromagnetic" and select 1 of those targets as the main target increase own DMG and RES by 35% for 2 rounds increases damage to the main target by 40%, and deal 60% splash damage to the fighters left and right of the main target and reduce all hit target's DEF and anti-crit by 40% for 1 round 50% chance to paralyze all hit targets deal 35% additional damage to paralyzed targets add or refresh the "electromagnetic" status to the main target's column if the main target is affected by "electromagnetic", deal extra damage equal to 20% of their max HP to the main column and absorb 200 rage from each, ignoring block and RES increase the chance to paralyze to 90% and must release small skill in the next round when holding a "Thunder shield", restore 30% of the shield's value and 200 rage, otherwise create a thunder shield with value equal to 600% of own ATK. Increase your own ULT damage and ULT resist by 30% (at level 1)

Kyo kusanagi kof xiii full#

Gain the "overload" effect: dispel own negative effects, increase your reflect rate by 50%, and when hit, cause damage equal to 20% of their current HP to all enemies affected by electromagnetic and restore own HP equal to that amount (this damage doesn't return rage) when receiving fatal damage, if you are in the overload state, immediately remove the overload state and get a thunder shield with a value of 25% of your max HP and restore 25% of your HP (this effect has a cooldown of 3 turns), otherwise escape and reappear at the beginning of your next turn, restoring full HP and 500 rage, dispelling all your negative effects and gaining a Thunder shield with value equal to 50% of your max HP (this effect can active once per match).

kyo kusanagi kof xiii

Kyo kusanagi kof xiii free#

Increase your own ULT damage and ULT resistance increase your own ATK and DEF by 40%, and your small skill chance and control rate by 45% get the "thunder shield": value is equal to 100% of your own max HP, increase ATK and DEF by 20% and your crit rate and control by 30% while having the shield, and immunity to paralysis shield value is only 50% in 1v1s when the Thunder Shield is broken, absorb 300 rage from the target and apply the "Electromagnetic" effect on that target: absorb 20% ATK and DEF and 30% crit rate and control from the target, lasts for 2 rounds, ignores control free and cannot be dispelled. Increase your own ULT damage and ULT resist by 20% (at level 1) Gain the "overload" effect: increase your reflect rate by 40%, and when hit, cause damage equal to 15% of their current HP to all enemies affected by electromagnetic and restore own HP equal to that amount when receiving fatal damage, escape and reappear at the beginning of your next turn, restoring full HP and 300 rage, dispelling all your negative effects and gaining a Thunder shield with value equal to 50% of your max HP (this effect can active once per match). Increase your own ULT damage and ULT resistance increase your own ATK and DEF by 35%, and your small skill chance and control rate by 40% get the "thunder shield": value is equal to 100% of your own max HP, increase ATK and DEF by 20% and your crit rate by 25% while having the shield, and immunity to paralysis shield value is only 50% in 1v1s when the Thunder Shield is broken, absorb 200 rage from the target and apply the "Electromagnetic" effect on that target: absorb 20% ATK and DEF and 25% crit rate from the target, lasts for 2 rounds, ignores control free and cannot be dispelled.













Kyo kusanagi kof xiii